A Dark Fantasy Co-op Action RPG · Up to 4 Players
No one can carry this alone.
That's why you brought each other.
Four fighters. One objective. The world will not stop for you.
WebM / MP4 video here
CO-OP COMBAT
Environment / World Art
OPPRESSIVE WORLDS
Burden mechanic in action
THE BURDEN IN ACTION
Character / Boss Art
DARK CHAMPIONS
Core Mechanic
A beacon of power.
A countdown to ruin.
The Prophecy you carry is volatile, radiant, and alive.
The moment you hold it, your build ignites.
But every elite on the battlefield is onto you.
Courage will be your only defence. Watch yourself lose it.
⚔ THE HUNT
You are a beacon in the dark. Elite enemies will bypass your squad entirely to hunt the Carrier. Their sole purpose: tackle you, sever your connection, and claim the Prophecy's power for the horde.
↗ THE PASS
Before your Bravery breaks, you must get the Prophecy to a teammate. A clean pass keeps the party healthy. Anything else invites chaos.
☽ THE OMEN
If a Prophecy's grim prediction comes to pass, the battlefield shifts violently - which will test exactly how much your squad has left.
⚡ EMPOWERMENT & DECAY
Carrying the Prophecy supercharges your build and inspires allies around you. But power demands a toll - your Bravery drains with every second you hold it. When it runs dry, you are exposed.
BRAVERY
Drains Every Second You Hold It
EMPOWERMENT
Active While Your Courage Holds Strong
AURA
Your Courage Is Shared, Before You Break
Prophecy Empowerment & Aura
The Pass
"Pick it up.
Light up the world.
Hope your team is watching."
What Awaits
Everything you demand from an Action RPG. Every system deepened by the weight of the Prophecy.
Character Builds
Choose between four species, four classes, dozens of traits, and hundreds of appearance options.
Skills & Skill Trees
A unique skill tree that rewards your character choices.
Your character's attributes determine their capabilities.
03 - Weapons
Weapon mastery is visible. Hits have weight. Spacing matters. Learn timing, how to cleave, pierce, and move.
Master your weapon of choice, or perish.
04 - Items & Gear
Amulets project Auras - combat-altering fields that radiate to your allies.
Rings grant inner power - deep passive bonuses that hold before Bravery cracks.
(Lots of gear sets, consumables, and quest items too!)
05 - Enemies & Bosses
Some enemies are intelligent, purposeful, locked onto the Burden bearer. Others, unfortunate beings that didn't choose this fight - but will finish it.
Development Log
Building a 4-player Action RPG alone is its own kind of burden. Building it alone is ironic, I know.
Read the devlog for an unfiltered look under the hood. From engineering & netcode, to game design, art, animation, music and audio.
Watch the dark take shape, post by post.
Community
Your hope is little. Your only solace is each other.