Species & Classes caption.
Species & Classes
Sixteen starting combinations, each with different strengths, attributes, and party roles.
Four Players, One Quest
Elites hunt the Burden carrier. Common enemies swarm the whole party. Bosses test your teamwork and synergies.
A wide variety of common enemies. Elites that hunt your weaknesses and disable you. Bosses that punish hesitation and force teamwork.
Enter dangerous ground, find what the party needs, and get it back before the expedition turns against you.
Four species x four classes. Shape your hero further a unique Skill Tree system, with Traits, and through finding Legendary Gear.
Overrun forests, fallen empires, bogs, and frozen wastelands each have their own enemies, secrets, and reasons to turn back.
The Central Objective
Every expedition begins with a Prophecy, tainted by chaotic magic.
Your party must see it destroyed.
You set out carrying the Burden. Elite enemies will try to sabotage you and steal it in various ways.
Get it safely to its destination. Delivery triggers the Quest's final challenge.
Survive the finale, then return to your hideout.
Scroll to follow the Burden through an expedition.
Carried
One hero carries the Burden at a time. Enemies will try to steal it, and Elites may ignore the party to hunt the carrier.
Favoured
Your equipped Trinkets activate, empowering you and your allies.
Watched
The longer one hero holds the Burden, the more likely they are to be cursed.
Cursed
You suffer the Prophecy's effect, exactly as if an enemy held the Burden.
Passed
Hand the Burden to a teammate whenever you like and share the load.
Captured
The Prophecy's terrifying effect takes hold until the party wins it back.
Each Prophecy changes the expedition and carries its own terrifying effect for whoever holds it against you.
"Defend it. Deliver it. Do not let it be captured."
Choose an Origin and a Role
Start with a class and species. Your traits, attributes, equipment, and skills determine the role you play in the party.
Species & Classes caption.
Sixteen starting combinations, each with different strengths, attributes, and party roles.
Traits caption.
Choose traits before your first fight. Combine them to support a broad build or a focused role.
Build a role your party can use.
Your skill tree follows your character choices. Attributes unlock the capabilities available to your hero.
Weapons caption.
Weapon choice changes your reach, timing, and role in a fight. Learn its limits before the enemy does.
Legendary Gear caption.
Find gear sets, consumables, and quest items in the world. Use them to extend what your build can do.
Auras & Rings caption.
Amulets grant combat bonuses to allies. Rings grant power to the hero who wears them.
Follow the Journey
Follow the game while it is being made. The devlog covers gameplay, art, animation, music, and netcode.